The Influence of Online Games on a Person’s Emotions

Authors

  • Feyzal Rizkillah Fakultas Psikologi dan Kesehatan Universitas Islam Negeri Semarang
  • Dewi Khurun Aini Fakultas Psikologi dan Kesehatan Universitas Islam Negeri Semarang
  • Ikhrom Ikhrom Fakultas Psikologi dan Kesehatan Universitas Islam Negeri Semarang

Keywords:

Anger issues, emotional impact, online gaming

Abstract

This study examines the emotional effects of online gaming on teenagers and young adults, emphasizing both the beneficial and improvement of cognitive abilities, and social interaction via multiplayer platforms. Nonetheless, excessive gaming has been linked to emotional instability, such as anger problems, depression, anxiety, and social withdrawal. Employing a qualitive phenomenological method with purposive sampling, the research conducted interviews and observation of gamers aged 13 to 25 who engage in online gaming for over an hour each day. Result indicates that the release of dopamine from accomplishments in games promotes addictive behavior, leading to extended playtime even in the face of emotional turmoil. Anger problems frequently arise from a sense of loss, injustice, dan placing blame outside oneself instead of engaging in self reflection. The study uses behaviorist theory to analyze the stimulus-response connection related to gaming addiction and emotional reaction, highlighting the importance of personalized interventions. In the end, encouraging a balanced gaming strategy can enhance advantages, while reducing psychological threats for at-risk young people.

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References

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Zhao Wei , Wei Tao , Zhou Ruidong , Wang Yujing , Wang Yan , Ren Zixuan , Shao Wenyi , Luo Hanrun , Zhou Yiding , Chen Nuo , Lu Qiao , Song Xun , Zhang Ziyao , Fang Yinnuo , Zhang Xinyi, Jiao Dongliang. “The Influence of Online Game Behaviors on the Emotional State and Executive Function of College Students in China.” Frontiers in Psychiatry Volume 12 (2021). https://www.frontiersin.org/journals/psychiatry/articles/10.3389/fpsyt.2021.713364%0A%0A.

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Published

2025-05-20

How to Cite

Feyzal Rizkillah, Dewi Khurun Aini, & Ikhrom, I. (2025). The Influence of Online Games on a Person’s Emotions . Jurnal Multidisiplin Sahombu, 5(04), 600–605. Retrieved from https://ejournal.seaninstitute.or.id/index.php/JMS/article/view/6643