Gadget Usage Connection With Sleep Patterns Of 12-15 Year Old Teenagers In Wonocolo Village, Kedewan District, Bojonegoro Regency
Keywords:
gadget usage, teenager, sleep patternAbstract
Continuous gadget usage will have a negative impact on teeanager's behavior patterns in their daily lives. Of course, excessive use of gadgets can disrupt sleep patterns in children. Data analysis using Chi-Square test. The results obtained mostly with excessive gadget usage, namely 44 respondents (83%), mostly with poor sleep patterns, namely 41 respondents (77.4%) and there is a relationship between gadget usage and sleep patterns of teenagers aged 12-15 years in the village. Wonocolo, Kedewan District, Bojonegoro Regency in 2022 (ρ = 0.000; r = 0.716).In teenagers with excessive gadget usage, it can lead to poor sleep patterns, and conversely in teenagers with ideal gadget usage, the risk of disturbed sleep patterns will be minimal
References
Litalia, “Pengertian Gadget, Fungsi dan Contoh Macam-Macam Gadget,” Jurnalponsel, 2022. https://www.jurnalponsel.com/pengertian-gadget/ (accessed Feb. 09, 2022).
L. S. Safitri, “Pengaruh pola tidur berdasarkan Sleep Disturbance Scale For Children (SDSC) terhadap tinggi badan anak usia 8-11 tahun,” Undergraduate, Universitas Muhammadiyah Malang, 2020. doi: 10/POSTER.pdf.
C. F. Sabbaha, “Penerapan Terapi Sleep Hygiene Pada Anak Usia Sekolah Yang Mengalami Gangguan Tidur Saat Hospitalisasi,” diploma, Universitas Muhammadiyah Semarang, 2020. Accessed: Mar. 02, 2022. [Online]. Available: http://repository.unimus.ac.id/4731/
S. Agustin, “5 Kondisi yang Bisa Dialami Akibat Kurang Tidur,” Alodokter, 2021. https://www.alodokter.com/5-kondisi-yang-bisa-dialami-jika-kurang-tidur (accessed Feb. 14, 2022).
Databoks, “Daftar Negara Pengguna Smartphone Terbanyak, Indonesia Urutan Berapa?,” 2021. https://databoks.katadata.co.id/datapublish/2021/07/01/daftar-negara-pengguna-smartphone-terbanyak-indonesia-urutan-berapa (accessed Feb. 09, 2022).
J. Wijanarko and E. Setiawati, Ayah Baik – Ibu Baik (Parenting Era Digital, Pengaruh Gadget dan Perilaku Terhadap Kemampuan Anak). Jakarta Selatan: Keluarga Indonesia Bahagia, 2019.
National Sleep Foundation, “Technology in the Bedroom,” Sleep Foundation, 2020. https://www.sleepfoundation.org/bedroom-environment/technology-in-the-bedroom (accessed Feb. 09, 2022).
E. M. I. Putri, D. A. Susanti, W. Utami, and T. Nuryanti, Buku Keperawatan Dasar 1 (Kebutuhan Dasar Manusia). Banyumas: CV. Pena Persada, 2021.
F. R. Makarim, “Empat Cara Mengatasi Remaja yang Kecanduan Gadget,” halodoc, 2022. https://www.halodoc.com/artikel/4-cara-mengatasi-remaja-yang-kecanduan-gadget (accessed Feb. 09, 2022).
Kemendikbud, Konsentrasi Belajar Siswa dan Penggunaan Gawai. Jakarta: Kementerian Pendidikan dan Kebudayaan Republik Indonesia, 2019.
D. Iswidharmanjaya, Bila Si Kecil Bermain Gadget - Panduan Bagi Orang tua Untuk Memahami Faktor-faktor Penyebab Anak Kecanduan Gadget. Yogyakarta: Bisakimia, 2018.
Putra, “PENGERTIAN APLIKASI: Fungsi, Sejarah, Klasifikasi, Jenis & Contoh,” Salamadian, 2020. https://salamadian.com/pengertian-aplikasi/ (accessed Feb. 09, 2022).
A. T. Prasetyo, “Waktu Ideal Penggunaan Gadget dan Dampak Kecanduan Gadget,” 2021. https://sd.alharaki.sch.id/waktu-ideal-penggunaan-gadget-dan-dampak-kecanduan-gadget/ (accessed Feb. 17, 2022).
Saryono and T. W. Anggriyana, Catatan Kuliah Kebutuhan Dasar Manusia. Yogyakarta: Nuha Medika, 2018.